If you're unfamiliar with the Real Racing series, and you own an iPhone, I've really got to wonder what in the world you've been up to these past few years. The original Real Racing [$2.99 / $6.99 (HD)] knocked our socks off when it was first released in 2009, and Real Racing 2 [$4.99 / $6.99 (HD)] continued the tradition a little over a year and a half later. Since then, Real Racing 2 has been on the cutting edge of iOS technology, and was among the first games to support 1080p out on the iPad 2 as well as being one of the first off the line to take advantage of the iPhone 4S. So, there's very good reason to get excited for the just announced Real Racing 3.
Rob Murray took the stage, and showed off this screenshot:
He then went on to show off a video of the game (which we'll post as soon as we get our hands on it) and mention the game will have real tracks such as Leguna Seca, real cars with Porsche, Audi, and Dodge. It'll even have 22 cars in each race.
Here's what you can expect in Real Racing 3:
Featuring all-new licensed tracks and a robust lineup of licensed cars from all-new manufacturers, Real Racing 3 is set to deliver a rich, next-gen racing experience with the most beautiful and authentic circuit racing available on mobile devices.
REAL CARS Gamers will enjoy graphics that have been meticulously hand crafted to produce photorealistic visuals as they zoom around in cars from manufacturers like Porsche, Dodge and Audi.
REAL RACING EXPERIENCE Fans can experience the glory of championship racing on real tracks recreating the full race-day pressure and environment in a game that harnesses the full power of mobile hardware to produce a beautiful racing environment.
REAL TRACKS For the first time in the series, Real Racing 3 will also include a full lineup of real world tracks from the top names around the world including Mazda Raceway Laguna Seca, Indianapolis Motor Speedway and Silverstone. With a 22 car grid, gamers will be able to pit themselves against 21 other drivers in one race.
It will be released in 2012, but there is no release date currently.
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